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5 days down. Many more to go. Today we finished off the first round of prototyping with our strategy presentation. From here we will be refocusing our prototypes to match the mechanical goals set by the strategy team. The current prototypes have really started to take shape with metal iterations and more precisely designed parts. […]

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Hello, Today we made a flowchart of what we should do in relation to strategy, and evaluated different scenarios to see what works and what doesn’t. Conor’s arm team made a stronger/reliable prototype to manipulate the game pieces that was developed over the last couple days. It already is functional but the added strength will […]

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Hello! Today we once again broke off into our strategy and prototyping groups. Our collector group tested out their mechanism, fixed gearboxes, and looked into other mechanisms. They plan on continuing to make new iterations. The climbing group worked on brainstorming more ideas and testing them out. They have also discussed the teamwork aspect of […]

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Hello! As the second day of our build season commenced, our team started to settle down and look at the game’s strategy and possible mechanisms with a critical eye. We broke off into our strategy and prototyping teams to start to work out the game. The prototyping group started by going over the different mechanisms […]

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Hello! As our prototyping and programming challenge came to a close, Bear Metal students demonstrated their final product to other students, parents, and mentors. For the prototyping challenge, each sub-team had to have their mechanism prep done in under 10 minutes, weigh under 7.5 pounds, sized under 18″ x 18″ x 18″, and able to […]

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